Projects

A mobile app to help the users to feel calm based on EMDR

Type Android, iOS, Mobile application
AREAS OF EXPERTISE Mobile development, graphic animation
TEAM 2 mobile developers, 1 UI/UX designer, 1 Analyst, 1 QA engineer, 1 manager

Calm and Confident is another mobile application our company has built for Mark Grant, a clinical psychologist with 20 years of experience in the treatment of stress, trauma, and pain. 

This mobile app is designed to help the users to feel calm and balanced by listening to audio tracks with the BLS (bilateral brain stimulation) effect which is a vital part of EMDR (Eye Movement Desensitization & Reprocessing) treatment. It can be used with mobile devices and PC tablets.

Calm and Confident app contains both BLS and non-BLS audio tracks along with animated video tracks where all of them are listed in a single playlist.

BLS audio tracks are made of a combination of music, voice-over instructions, and metronome ticking. Non-BLS has no metronome in the background. All tracks are recorded using a professional audio recording environment. Mark used his own voice for voice-over guidance parts.

Video tracks contain the same audio tracks with video-animation where each frame was drawn separately and then they all were put together, considering specific BLS-frequency requirements. The goal of adding video tracks was to amplify the original BLS audio stimulus by adding video stimulus in the form of animated images. 

All images presented in the app were made from scratch exclusively for Mark Grant’s project with a general goal in mind to expand the overall feeling of calm and silent power through both image graphic style and color scheme.

iOS application

Android application

 

Challenges
  1. In this app we wanted to try a more personalized approach for user listening experience because different tracks work better for different people and we had to provide them with a beeline to the most helpful tracks whenever they need it. At the same time, we didn’t want to make the app more complex than it is necessary for its main goal.
  2. It was very important for us to synchronize our animation with the frequency of metronome used for the BLS effect. Otherwise, the visuals won’t amplify the original stimulating effect.
Solutions
  1. For that, we have built-in a Personal compilation gallery where the most frequently listening tracks are collected. It can have both audio tracks and tracks with animation since they all belong to the same playlist.
  2. Since the metronome frequency was not consistent due to BSL effect requirements and the customer couldn’t provide us with accurate calculations for the correct frequency within different timeframes we had to calculate it by ourselves. Because of that the animation was generated automatically via coding means instead of putting together a single animated file manually.
Results

As a result, the mobile app was published on all iOS and Android markets. At first, our customer has tried this app among his colleagues but now it is available for anyone who has access to the Australian markets. So far we didn’t get any global additional requests regarding the app. 

Business value

The main goal of the app was turning a music album that Mark Grant recorded a while ago into something more modern, mobile and personalized. Since the tracks themselves have proved to be efficient on their own record it was only logical to give them a new life in the form of a mobile application with a few unique features.

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